From: James Cole (email suppressed)
Date: Wed Dec 03 2008 - 19:48:03 PST
"One thing to keep in mind is that the study of experimental film - its
history, its methods - is the study of the exploratory edge of motion
pictures. How has this language developed over the last 110 years, what were
the innovations at different points in time, how have they been received,
what does it mean in different cultural settings?"
I don't know that I agree with this, although I'm not 100 percent sure what
you're saying. I don't think that framing experimental film as an attempt
to mine new territory for mainstream film is a very accurate way to look at
it, and I certainly don't think you're going to garner much serious interest
for the avant-garde as serious venue for artistic expression if you frame it
as a test-tube for the mainstream. I agree that the avant-garde has been
co-opted by advertisers and Hollywood filmmakers, but I don't think that's
the main accomplishment of experimental/avant-garde filmmakers. Forgive me
if I'm missing the point, here.
-James
On Wed, Dec 3, 2008 at 11:14 AM, Tom B Whiteside <email suppressed>wrote:
>
> One thing to keep in mind is that the study of experimental film - its
> history, its methods - is the study of the exploratory edge of motion
> pictures. How has this language developed over the last 110 years, what were
> the innovations at different points in time, how have they been received,
> what does it mean in different cultural settings? Without question, motion
> pictures are important in many different fields - politics, medicine, and
> yes, video games and other kinds of storytelling. It probably doesn't matter
> what field that young person enters, there will probably be one portion of
> that field where understanding how to be creative in motion pictures will be
> important. And this understanding begins with the study of framing, camera
> movement, editing, sound/image interaction, etc etc.
>
> In my lifetime, the influence of experimental film on mainstream media has
> been tremendous. This will continue for quite some time.
>
> - Whiteside North Carolina
>
>
>
>
> __________________________________________________________________ For
> info on FrameWorks, contact Pip Chodorov at <email suppressed>.
>
>
__________________________________________________________________
For info on FrameWorks, contact Pip Chodorov at <email suppressed>.